The actual Super Mario Bros 2 that was released in Japan was a straight sequel to Super Mario Bros. Basically the same game but with different levels, Mario and Luigi having different traits, and it was much harder (in America this game is commonly known as the "lost levels" found on Super Mario All Stars on the SNES). Nintendo of America wisely decided this wouldn't fly in America, it was just too similiar to the original. So instead they took another Japanese game, Doki Doki Panic, threw Mario and the gang into it and called it Super Mario Bros 2.
Thank you Nintendo, because Doki Doki Panic/SMB2 is a great game! One of the best platformers ever. The game revolves entirely around the idea you can pick things up, either pulling vegetables out of the ground, enemies, or various other objects. This is all put to good use throughout the game providing interesting obstacles and tasks to complete. Things like having to throw the eggs back at the bird that just launched at you, having to lift creatures off their flying carpets so you can go for a ride, lift keys protected by magic masks, etc etc. Not to mention one of the best final boss encounters on the NES. It's all really cool.
So get over how "different" this game is and just play it! All pretty amazing considering this was all the work of Fuji TV (developer of DDP). Weird, eh?
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